About Me 关于我

I am a game designer passionate about crafting cohesive and immersive player experiences. With a background in Digital Media Art and stage project planning, I integrate mechanics, systems, and narrative to create dynamic and engaging game worlds. My expertise in level design, environment building, and spatial storytelling allows me to design meaningful interactions that enhance gameplay depth and player immersion.

我是⼀名热衷于打造逻辑清晰、节奏流畅的游戏体验的游戏策划。拥有数字媒体艺术和舞台项目策划背景,我专注于整合机制、系统与叙事,构建动态且引人入胜的游戏世界。擅长关卡设计、环境构建与空间叙事,致力于打造兼具深度与沉浸感的游戏交互体验。